Chapter 1075: Creating A New Divine Fusion Skill
Chapter 1075: Creating A New Divine Fusion Skill
-----
As we moved through the carriage, I found this the perfect opportunity to check on my items and see what I can use right away. I have so many things cluttering inside my inventory that it's a bit unnerving. Also I need to be stronger, much stronger than now. But I lack time to dedicate myself to growing stronger right now.
Therefore, the best thing I can do now is just use the rewards given to me for my efforts. The rewards from the Dungeon I had yet to use, and even those from our incursion into the Magician Tower yesterday.
I also have to many Skills and little space to slot in the new ones from my new Evolution, Class, and Subclass, which is also quite the problem.
I think I'll begin by fusing my Skills together using the [Divine Skill Fusion Ticket (SS Grade)] I got from the Dungeon rewards and obtain a new Divine Skill that I can also use with my real body!
Now, the question arises, which Skills do I combine? And what were the limits before? I can't really remember well.
-----
[Divine Skill Fusion Ticket (SS Grade)]
A Special Unique Item only rewarded through Special World Quests to exceptional Players.
Allows for the combination of up to three Skills without any restrictions and without any Skill Point Cost.
The created Fused Skill might sometimes become something completely different and may not be just the addition of the skills into something larger.
The resulting Fusion Skill will also gain a Divine Element, and become a Divine Skill, becoming stronger than most other Skills through the ability to unleash a certain Divinity compatible with the Player.
Please choose the Skills you want to combine with caution, as you will lose them permanently once combined.
Once the Ticket is used, the effects cannot be reverted.
-----
Only up to three, huh? Alright, I guess.
I can combine more through the normal Skill Forge, but I suppose that one might come with certain restrictions, costs, and might not even bond to my soul like this ticket does.
Another Skill that wouldn't just make me strong, but also my friends.
One that has been sitting there at max level for a while now, which had made my friends stronger as a result, and capable of evolving even further.
Yeah, that one skill...
Now, which ones should I add to the mix?
Those that expand domains or deal with wielding the earth?
No, that would be too flimsy for a boost to their power, right? It could create something interesting, but I don't know.
...
Alright, I think I've made up my mind.
The chosen Skills might be a bit crazy, but I think they fit together really well.
[You have chosen the [Yggdrasil's Divine Guardians: Lv10 (Fused Skill)] [Great Spirit Vessel: Lv7] [Fairy Queen's Protection: Lv10] Skills to combine through the [Divine Skill Fusion Ticket (SS Grade)] Effects!]
[Are you sure? Once the Skill Fusion begins, you cannot revert its process. Connected allies to the Skills or Great Spirits might undergo special changes and even evolutions that might permanently change their appearance and power.]
[Yes] [No]
Huh, it's a bit risky, but the previous Skill didn't exactly force them to evolve, I had to first decide that and chose someone.
So if it ever going to work like my first Fusion Skill, then yes, definitely, let's do it.
"Yes!" Explore more at мѵʟ
[Divine Skill Fusion has begun!]
FLASH!
-----
OBS